Saturday, May 30, 2015
Bring Back To Life
It's been many years since I last posted on this blog. I'm going to work harder to get this blog alive again. Hopefully I'll start playing more video games again soon. Just have been going through a lot within the last few years and haven't played many games. Expect reviews on games that have been out for years as well as movies. This blog will be focused on movies and video games. I have another blog over at wordpress that I have for deep stuff. If you are interested, visit mathewclemens.wordpress.com.
Thank you,
Mathew
Wednesday, March 5, 2014
Titanfall
Titanfall is a highly anticipated game being developed by Respawn. It will be available for Xbox One and PC on March 11th with a Xbox 360 version being released later in the year. If you haven't heard of Titanfall yet, then where have you been. It's an online based video game, made by the same group of people who made some of the Call of Duty games. Essentially you play as a pilot, and you have these giant mechs called Titans. You have the option of either fighting Call of Duty style "run-and-gun" or you can call in a Titanfall and battle with your mech. I managed to play a bit of Titanfall during the open beta on PC, and I was impressed.
You can fight Titans by foot with an Anti-Titan Weapon.
You start out the game by going through a series of training excersies which help you learn the controls and get you fimiliar with the Titanfall universe. You'll start off by learning the basic looking up and down, and walking around. It gradually gets more advanced, all the way to the end where you learn how to run the Titan. The Titans are really impressive. They are big and bad with badass weaponry. The really cool thing about the Titans is that you have the option of either operating the mech or letting the automation take over. It was amazing to run around as the pilot, shooting down enemies while the titan did the same thing.
Be cautious though because pilots on the ground have Anti-Titan Weapons which are specialized weapons that are for destroying Titans. If you are not paying attention with shields down, then your titan will not last long. Some Titans can deflect bullets and send them back to the assalant. Which can be really effective. While the Titan is reloading, using the deflection move will help from getting damaged. However Titans cannot deflect Anti-Titan ammunition.
The Titan is absolutely fun to operate!
When playing on the PC, it ran smoothly on the Radeon HD 7770. Running at smooth 60 frames per second. Would highly recommend getting this game on launch day if you have an Xbox One or PC. That is if you either enjoy shooter games or want to experience a cool mech game. From the experience of the open beta, it ran smoothly and was fun. Rating from playing the beta: 8/10.
Labels:
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Shooter Game,
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Sunday, January 13, 2013
Do Video Games Cause Violence
"Incoming!” “Take cover!” “Flank!"
are just some of the words that could be heard while playing war games such as
Call of Duty or Medal of Honor. When
someone thinks of video games they tend to think of war games. The media has put a lot of negative feedback
toward video games. Opponents who are
against gaming state such things as video games cause people to become violent,
that they become anti-social and that gaming is overall a waste of time. The negativities toward interactive
entertainment are not all bad. In fact,
there are a lot of perks in playing video games. Video games do not make people violent or
anti-social and it helps improve valuable real life skills such as hand-eye
coordination, memory, decision making, and judgment.
The
biggest question that is being asked by non-gamers is: Do violent video game
make people more violent? There are many
people out there that would argue that, yes; violent video games do make people
violent. Ever since the invention of video
games, there have been parents who argue that video games are too violent and
that their children are becoming aggressive because of the computerized
entertainment. The gaming industry
complied with the parents and formed the Entertainment Software Rating Board
(ESRB) which gives video games the simple letter-rating that can be seen on all
of the video game case covers. The ratings are there to inform parents as well
as gamers which age group a particular game is toward. The letter “E” is for everyone from any age
group. The letter “T” is for teens from
thirteen to seventeen. The letter “M” is
for mature from eighteen or older. Then
you have the rare rating of “AO” which stands for adults only, which is
basically a sex game. To this day, some
parents neglect the ESRB rating, allowing their children to play such games as
Call of Duty which is rated M. Often
when there is a shooting at a school some people will instantly blame video games,
believing that by playing a violent video game such as Halo or Resident Evil,
that the player themselves become violent.
A psychologist from New York
by the name of Dr. John Ryder would argue that video games do not make people
violent. “‘Usually violence begets violence, not watching it on TV or play-acting
in a video game. There is no reason to assume that doing that will make someone
more violent. That is just ridiculous.’” says Dr. Ryder (Kotecha). Psychologists like Dr. Ryder point out that
violent behavior can often develop with children who are raised in an
aggressive surrounding. Let’s say that a
child is growing up in a family where the father is abusive to the mother or
both parents disrespect their child. Theoretically
speaking, the child would most likely become aggressive because of viewing his
or her father being abusive or by being abused themselves. So it’s safe to say that video games do not
make people more violent.
The
next biggest issue that non-gamers argue about is that video games cause people
who play them to be antisocial. With
today’s technology, that statement is most likely the opposite. With the ability to play games online with
other gamers with such thing as Xbox Live or PlayStation Network they are
socializing. There is a class of games
known as massive multiplayer online (MMO) such as EVE Online, World of
Warcraft, and Star Wars The Old Republic where gamers often times have to
perform “active teamwork and high-level project management” (Steinburg) to be
able to do well in some in-game missions. Even before games became capable of
being played on the worldwide web, gamers often times met during game
releases. While standing in long lines
to get their hands on the next big thing in gaming, gamers often times communicate
about topics such as gaming, comics, and life.
Today’s technology allows gamers to become more social than ever.
How
does gaming improve hand-eye coordination?
Researchers at the University
of Rochester in New
York have conducted studies that suggest that video games
actually “boost visual skills” (Roach). Gamers
are focused on their surroundings as they drive a vehicle through a war torn
residential street or walking through a lush forest full of adventure. "‘It
is certainly good training for people in situations where they need to detect
things in their visual environment at any time in any location, like ground
troops going through uncharted territory,’" (Roach) said brain and
cognitive sciences Professor Daphne Bavelier.
Through the research at the University
of Rochester in New
York , researchers discovered that avid gamers have
increased attention abilities. Also
researchers from Eastern Virginia
Medical School
in Norfolk have actually designed
some video games that help children with attention deficit disorders, which help
instruct them to control their brainwave patterns. Tests have been conducted between gamers and
non-gamers as well. The first test had a
small circular object on a screen that would flash for 1/160 of a second.
Gamers noticed the split second object more than the non-gamers. The second test showed one to twelve small
objects on a screen simultaneously and the participants had to type how many
objects they had seen. Gamers tend to be
correct on the number of seen objects compared to non-gamers. The final test would flash black letters on a
screen quickly and one letter would be white.
Gamers would pick out the white letter and be able to identify what
letter it was more often than non-gamers. Why is this important? Because gamers have a good eye for detail,
these skills could be beneficial in the workforce. Lets say that an avid gamer
is fully employed as a police officer.
The skills he has developed from video games could very well enhance his
observational skill while on the job. He
could notice a slight mound within a criminal’s jacket without much effort, or
even identify a weapon concealed within the criminal’s clothing.
Memory
is an important human ability. How do video games help improve memory? Some games require a gamer to memorize
certain sequences or sounds to be able to complete a certain mission. Video
games such as Alpha Protocol and Splinter Cell require gamers to remember
passwords to get past highly secured doorways.
Sometimes a gamer has to memorize a certain password throughout the
whole game, and other times only having to remember it for a few minutes. This helps gamers memorize better in real
life as well. With this enhanced memory,
gamers can remember phone number more effectively or important dates of the
year.
Can
games really improve decision making and judgment? There are some games out there that have an emphasis
on the skills of decision making and judgment such as The Walking Dead and Mass
Effect. While playing these games there
are times in-game where the player has a short period of time to decide from
several choices and each decision has a huge impact to the game’s storyline.
For example, in Mass Effect, you have a huge decision to sacrifice one of your
team members in order to successfully complete a certain mission. Each team
member is highly skilled in a certain trade which makes them important in-game,
but the gamer still has to make that emotional decision to sacrifice a team
member. The Walking Dead does an
impressive job of testing a gamers judgment.
The gamer has to decide to either save a child or an elderly person from
certain death within a very short period of time. A video games fast-paced atmosphere helps
gamers with their real life decision making. Let’s say that there is a
maintenance professional, who is an avid gamer, encounters a boiler with no
water in the gage glass. A boiler with
no water is no good. In fact any
maintenance professional will know that by adding water to a boiler with no
water will cause an explosion. This
gaming maintenance professional will be able to make the smart decision to
immediately shut down the boiler without any hesitation.
In
all, video games are not a waste of time.
In fact, gaming helps enhance a person’s hand-eye coordination, memory,
decision making, and judgment. Also
releasing some built up stress or anger from the busy workweek. Video games do
not make people more violent or anti-social. So go to your local game store and
give video games a try.
Wednesday, March 16, 2011
Limbo
Ever wondered what it be like to go through purgatory? The developers at Playdead do a very impressive job at making an eerie black-and-white visual design of what purgatory may very well be like. You play as a young boy, and what a very courageous little boy he is. With absolutely no way to defend yourself within this dreamland-like world, you face many opponents that are there to kill you. With smarts and courage, that little boy can get away without one single scratch. You’ll face hostile natives, an assortment of traps and other deadly creatures.
The developers really suck you into this game. Between the gorgeous 2D side-scrolling black-and-white action, the sound effects, and an amazing sounding musical score, you just can’t put down the game. There are a lot of puzzles, which will also get you real involved in the game. Some puzzles are really simple, but then later in the game you’ll encounter harder and more complex puzzles. Some puzzles you can take your time on, but other are timed and everything must be done perfectly or you’ll have to face the consequences.
Limbo is a well-designed, visually astounding game with amazing sound and a down right impressive musical score. But sadly, however, as you get real into the game, it abruptly ends and all you can say is “I want more!” So hopefully the developers at Playdead hear our plea for another installment for this awesome and involving game.
Labels:
2D Scroller,
PlayStation 3,
PlayStation Vita,
Review,
Video Games,
Xbox 360
Sunday, January 2, 2011
Call of Duty Black Ops
Call of Duty is the largest and most well-known franchise in the gaming industry. There are a lot of expectations from this series, and Treyarch has once again met those expectations and brought us the new installment of the franchise – Black Ops. Call of Duty Black Ops delivers intense action, glorious visuals, impressive audio, and ingenious multiplayer. Similar to Modern Warfare 2, but with a little more modifications.
The storyline take place mostly during the 1960’s and takes you to Cold War hotspots such as Cuba, Russia, and Vietnam. The protagonist of Black Ops is an elite covert operative named Alex Mason. You start out the game in a room, and find yourself being interrogated. Mason doesn’t remember anything, and throughout the interrogation you play Mason’s memories. Each mission slowly comes together to build a momentum as each interrogation cutscene puts another piece of the puzzle together. The hazy edges of your consciousness conceal information that must eventually come to light, and the erratic visual effects and unnerving audio that encompasses your interrogations sometimes bleed into your mission memories, creating a great tone of uncertainty that plays out in astounding and substantial ways.
Black Ops covers a wide array of geographical landscapes and gameplay. A dramatic breakout from a brutal Soviet prison is one early highlight, and later missions feature frontline conflicts, urban firefights, and mountainous infiltrations. Environments are richly detailed, and though the campaign may have a few technical problems - such as the occasional problematic checkpoint or the odd teleporting ally – these moments aren’t likely to impede your amusement. In addition to the on-foot action, you do use a wide variety of vehicles to achieve success in your missions. Sometimes you’ll be in the gunner’s seat while other times you’ll be behind the wheel, and although the vehicle handling is discreet, the thrill of blowing stuff up and speeding through hostile territory is unquestionable. The core run-and-gun mechanics remains exciting as ever, and the gameplay variety throughout the campaign keeps the action moving at a great pace.
Although the campaign is a adrenaline-fueled good time, it’s not that long. The thing that will most likely keep you coming back to Black Ops for months to come is, predictably, the online competitive multiplayer. At its basic, this is the accustomed top-notch Call of Duty action that gamers have been appreciating for years. You gain experience for doing well in battle, and as you level up, you gain admittance to new and influential ways to customize your loadouts. New weapons and maps freshen things up, and one of the new killstreak awards is an explosive-laden remote-control car which is a pleasantly lethal device. The key new element to the multiplayer is currency. In addition to receiving experience for battlefield performance, you earn Call of Duty points, which can then be spent in a variety of ways. Most perks, weapon attachments, killstreaks, and equipment items are obtainable early on, providing you to bomb out the points to equip them. Customization selections like face paint, player card backgrounds, and the new create-your-own-icon tool are all accessed by spending points. Having the option to pay your way gives you more loadout options at lower required levels than previous Call of Duty games.
The Call of Duty points also permit two awesome new mechanics, the first is contracts. Like many multiplayer challenges that reward you with experience points for completing goals, which contracts you have to pay to complete them. If you do so within the prearranged time period, you receive an organized payout. If you pay 50 points for a contract and succeed in that contract, you’ll earn 11 points for all your trouble. If time expires before you complete that contract, you loose the points. The tougher the contract, the more it’ll cost, however, they have the larger payouts. You can have up to three contracts active at a time across three different categories – Mercenary Contracts, Operations Contracts, and Specialist Contracts. Contracts offer a nicely incentivized version of challenges and gives you something fun to attempt for if you ever get bored.
The other cool new mechanic is wager matches. In these matches, you pay an entrance fee of 10, 1,000, or 10,000 points, depending upon how much points you have, and then you get to play some of the most unique game modes that Black Ops has to offer. One mode gives you increasingly better weapons for each kill you tally, while another gives you a pistol with one bullet and only three lives to live. At the end of the match, the points is split proportionally among the top three finishers while everyone else comes away empty handed.
The rather popular four-player cooperative zombie-killing mode that was first debuted in Call of Duty World at War has returned. The fight to stay alive against wave after wave of zombies is still an intense and strange struggle, and new maps and playable characters take the eccentric humor of the situation to a whole new level. This mode supports four players online or two locally. Two local players can also play split-screen competitive multiplayer online, while four can divide the screen equally among them and set up competitive local matches.
Call of Duty Black Ops is an amazing game with new modes and mechanics that give a jolt of enthusiasm to the game. Though the campaign may be short, but the engrossing storyline gives this game the best thrill a gamer could ask for. Black Ops lives up to the top-notch lineage that the franchise has earned, giving gamers a tremendous new shooter to enjoy.
Labels:
Call of Duty,
PC,
PlayStation 3,
Review,
Shooter,
Video Games,
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